Friday 20 September 2013

Aphelio Unnamed Project

I have been working as an intern with a large team of talented people since April. The Project was for an online browser game being made in Unity. My role has been as a 3D environment artist, modelling and texturing low-poly art assets for use in the game. Below are a few example shots of what I have been working on and the concept art I was referencing:






 Main arena





 Concept art by Toby Jones

Work belongs to Aphelio

Friday 6 September 2013

Shooshi - WIP

Currently, my team and I are working on a mobile game entitled 'Shooshi'. Shooshi is a fast-paced arcade game designed for staggered release across the 3 current most integral phone-application marketplaces; Android, Apple and Windows. The Shooshi characters are mischievous, defective sushi that need to be eradicated before they take over!

We are building it in Unity3D since we are all quite competent users after working on Tamoanchan and Sparks.To put together the 2D game in a 3D engine we have been using the Smooth Moves to animate our sprites.

More information to follow as the project progresses!


Some early menu design concepts:




Low frame test animation:

Gameplay example screenshot: